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In-Flight Entertainment and Connectivity Market

In-Flight Entertainment and Connectivity Market Analysis – By Product (Hardware, Connectivity, Content), By Aircraft (Narrow-body aircraft, Very-large aircrafts, Wide-body aircraft, Business Jets), By Regional - Industry Size, Share, Trends, Growth Analysis and Global Forecast to 2026.

  • ID : 37881671  |  
  • Published : Jan-2019  |  
  • Region : Global  |  
  • Pages : 105   |  
  • Publisher : Polaris Market Research

In-Flight Entertainment and Connectivity Market Size and Growth Rate:

the global In-flight entertainment and connectivity market is anticipated to reach USD 9.09 billion by 2026 according to the research report.

In-Flight Entertainment and Connectivity Market Growth Drivers and Restraints:

The development of the innovative wireless solution and rising BYOD trend is anticipated to propel the market growth for In-flight entertainment and connectivity market. Further, the demand is propelled by mounting commercial aviation & fleet expansion. Also, rising HD content availability across various platforms is anticipated to bolster the market demand. However, recent administrative regulations for integration of In-flight entertainment and connectivity into aircrafts in several developed economies such as US is expected to control the industry progress. Such regulations limits the integration of in-flight entertainment and connectivity systems to a certain degree for ensuring safe travel by reducing the possibility of accidents related to weight and cabling of the in-flight entertainment and connectivity systems. Also, the high costs associated to procurement and content services can also restrict the market growth.

Moreover, the launch high throughput satellites in the Ku Band and Ka Band has provided new opportunities to the In-Flight Entertainment and Connectivity Market, as these innovations are anticipated to result in augmentation of data speeds for connectivity thereby, making the service cost-efficient. Also, with the increasing competition in the airline industry, key players operating in the market are adopting cabin connectivity resulting in pressuring adoption of in-flight entertainment and connectivity systems by other players to effectively compete in the In-Flight Entertainment and Connectivity Market.

In-Flight Entertainment and Connectivity Market Key Players are mentioned in this report:

  • GoGo
  • Panasonic Avionics
  • OnAir
  • Global Eagle Entertainment
  • Honeywell
  • Inmarsat
  • Thales
  • Zodiac Aerospace
  • Echostar Corporation
  • Rockwell Collins

Detailed Segmentation of In-Flight Entertainment and Connectivity Market

In-Flight Entertainment and Connectivity Market – By Product:

  • Hardware
  • Connectivity
  • Content

In-Flight Entertainment and Connectivity Market – By Aircraft:

  • Narrow-body aircraft
  • Very-large aircrafts
  • Wide-body aircraft
  • Business Jets

In-Flight Entertainment and Connectivity Market – By Geographical Segmentation:

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East and Africa
  • Rest of the World

Geographical Existence of In-Flight Entertainment and Connectivity Market:

North America and Asia Pacific region are witnessing a rise in demand for narrow-body airplanes owing to increasing air traffic, and rising affordability of the population to afford air travel. Thus, with the rise in air traffic, the airlines industry is becoming highly competitive and the demand for in-flight entertainment and connectivity systems by these airlines are observing high growth.

High flight connectivity in US and Canada has resulted in positioning North America as an attractive market, followed by Europe. However, the market growth in Asia Pacific In-Flight Entertainment and Connectivity Market is projected to grow at the highest CAGR during the forecast period.

Table of Contents

1. Overview and Scope

1.1. Research goal & scope

1.2. Research assumptions

1.3. Research Methodology

1.3.1. Primary data sources

1.3.2. Secondary data sources

1.4. Key take-aways

1.5. Stakeholders

2. Executive Summary

2.1. Market Definition

2.2. Market Segmentation

3. In-flight Entertainment and Connectivity Market Insights

3.1. In-flight Entertainment and Connectivity – Industry snapshot

3.2. In-flight Entertainment and Connectivity - Ecosystem analysis

3.3. In-flight Entertainment and Connectivity market dynamics

3.3.1. In-flight Entertainment and Connectivity – Market Forces

3.3.1.1. In-flight Entertainment and Connectivity Market driver analysis

3.3.1.2. In-flight Entertainment and Connectivity Market restraint/challenges analysis

3.3.1.3. In-flight Entertainment and Connectivity Market opportunity analysis

3.4. Industry analysis - Porter's five force

3.4.1. Bargaining power of supplier

3.4.2. Bargaining power of buyer

3.4.3. Threat of substitute

3.4.4. Threat of new entrant

3.4.5. Degree of competition

3.5. In-flight Entertainment and Connectivity market PEST analysis, 2017

3.6. Value Chain Analysis

3.7. In-flight Entertainment and Connectivity Industry trends

3.8. Competitive Ranking Analysis

4. In-flight Entertainment and Connectivity Market Size and Forecast by Product

4.1. Key findings

4.2. Hardware

4.3. Connectivity

4.4. Content

5. In-flight Entertainment and Connectivity Market Size and Forecast by Aircraft

5.1. Key findings

5.2. Narrow-Body Aircraft (NBA)

5.3. Very-Large Aircraft (VLA)

5.4. Wide-Body Aircraft (WBA)

5.5. Business Jets

6. In-flight Entertainment and Connectivity Market Size and Forecast by Regions

6.1. Key findings

6.2. North America

6.2.1. US.

6.2.2. Canada

6.3. Europe

6.3.1. Germany

6.3.2. UK

6.3.3. France

6.3.4. Italy

6.4. Asia Pacific

6.4.1. China

6.4.2. South Korea

6.4.3. Japan

6.4.4. India

6.5. Latin America

6.5.1. Brazil

6.5.2. Mexico

6.6. Middle East & Africa

7. Company Profiles

7.1. GoGo Inc.

7.1.1. Overview

7.1.2. Financials

7.1.3. Product Benchmarking

7.1.4. Recent Developments

7.2. Panasonic Avionics

7.2.1. Overview

7.2.2. Financials

7.2.3. Product Benchmarking

7.2.4. Recent Developments

7.3. OnAir

7.3.1. Overview

7.3.2. Financials

7.3.3. Product Benchmarking

7.3.4. Recent Developments

7.4. Global Eagle Entertainment Inc.

7.4.1. Overview

7.4.2. Financials

7.4.3. Product Benchmarking

7.4.4. Recent Developments

7.5. Honeywell International, Inc.

7.5.1. Overview

7.5.2. Financials

7.5.3. Product Benchmarking

7.5.4. Recent Developments

7.6. Inmarsat

7.6.1. Overview

7.6.2. Financials

7.6.3. Product Benchmarking

7.6.4. Recent Developments

7.7. Thales Group

7.7.1. Overview

7.7.2. Financials

7.7.3. Product Benchmarking

7.7.4. Recent Developments

7.8. Zodiac Aerospace

7.8.1. Overview

7.8.2. Financials

7.8.3. Product Benchmarking

7.8.4. Recent Developments

7.9. Rockwell Collins

7.9.1. Overview

7.9.2. Financials

7.9.3. Product Benchmarking

7.9.4. Recent Developments

7.10. Echostar Corporation

7.10.1. Overview

7.10.2. Financials

7.10.3. Product Benchmarking

7.10.4. Recent Developments

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